"The biggest gap in golf development isn't talent. It's purposeful practice. The golfers who improve fastest aren't hitting more balls — they're practicing with a target, a standard, and something on the line."
OBPlay Golf is a challenge card game that turns your range session, short game practice, and putting green work into structured, competitive training. It is not a replacement for your normal practice — it is the system that makes your practice count.
Each challenge card gives you a specific task to execute, a clear standard to hit, and bonus points for elite execution. Cards are drawn from five skill categories covering every part of the game — from the tee box to the cup. Play solo, compete head-to-head, or run a full simulated 9-hole round.
Every card has a base point value for completing the challenge to standard, and a bonus point value for exceptional execution. Complete the challenge — earn the points. Hit the bonus condition — earn extra. Miss the standard — move on and deal the next card.
Scores accumulate across your session. In Course Play, your OBPlay score runs alongside your traditional golf score so you can track both at the end of every round.
OBPlay Golf adapts to how you are practicing today. Choose the mode that fits your time, your session focus, and who you are playing with.
Select the skill categories you want to work on, set how many cards to draw, and go. Each card gives you a specific challenge to execute on the range, short game area, or putting green. Complete the challenge to earn base points. Hit the bonus condition to earn extra. Flip when done, draw the next card, and keep your score running.
Best for: Solo range sessions. Focused skill work on one or two categories. Quick 20–30 minute practice blocks.
Set up a competitive session with up to 4 players. Each player draws from the same shared card deck and attempts challenges side by side. Cards are drawn one at a time and each player attempts the same challenge — first to complete it or the closest result earns the points. Choose your categories, set the card count, and compete.
Best for: Group range sessions. Friendly competition between 2–4 golfers. Lessons where the pro runs a challenge-based drill.
The complete OBPlay Golf experience. Play a full 9-hole round from a library of 72 holes, with challenge cards dealt for each shot type on every hole. Set up a Standard Course, an Executive Course (par 3 focused), or design your own 9 holes from the library. Your OBPlay points score runs in parallel with your traditional golf score — track both and compare at the round end summary.
Best for: Full practice round simulations. Mental game training under on-course pressure. Tracking improvement over time.
OBPlay Golf includes 100 challenge cards spread across five skill categories — 20 cards per category. Every card targets a specific aspect of your game with a clear task, a completion standard, a bonus condition, and a coaching tip from tour-level technique.
20 cards covering driver control, 3-wood precision, long iron tee play, shot shaping off the tee, tempo, and launch. From straight-line fundamentals to advanced fade-draw alternating drills. Used on every par 4 and par 5 in Course Play.
20 cards targeting PW through 6-iron approach shots, distance control, wind adjustment, trajectory shaping, and uneven lie techniques. Emphasis on precision, spin, and consistent contact from 80–165 yards. Used on approach shots on par 4s and par 5 second shots.
20 cards focused on 5-iron, hybrids, fairway woods, and driving irons from 170–240+ yards. Includes knockdowns, partial swings, off-the-deck fairway woods, and long iron shaping. Used on long par 3 tee shots and par 5 second shots in Course Play.
20 cards covering chipping, pitching, bunker play, flop shots, and around-the-green decision-making. Ranges from basic bump-and-run to advanced one-handed release drills and bunker distance control. Used on approach shots inside 50 yards in Course Play.
20 cards targeting lag putting, speed control, break reading, pressure short putts, and stroke mechanics. From gate drills and metronome tempo to 3-putt elimination challenges and 5-foot streak builders. Used on every green in Course Play.
Every card carries a difficulty rating. The point values reflect the difficulty — harder cards are worth more. Beginners can play with any category but will naturally draw easier cards more often from a full shuffled deck.
Every card in every category — the title, the instruction, the bonus condition, the tip, and the difficulty rating — can be edited inside the app. Tailor challenges to your current practice focus, your home course conditions, or your specific swing goals. See Card Library below.
From the home screen, tap Practice Mode. Choose which skill categories you want in your session — Tee Shot, Mid-Iron, Long Club, Short Game, or Putting. You can activate any combination. All five gives you a full game warm-up; one or two gives you a focused skill block.
Choose how many cards to draw for the session — from 5 to 20. Then enter the number of players (1–4). In solo mode, you are competing against your own score from previous sessions.
A challenge card is dealt face-down. Tap to flip it and reveal the challenge. Read the instruction, the bonus condition, and the coaching tip. Set up for the challenge — you are now on the clock.
Execute the challenge exactly as described on the card. The instruction tells you what to do. The bonus condition tells you the elite standard. There is no time limit — but no adjustments. Complete it or move on.
After the attempt, tap Hit It if you completed the challenge to standard, then tap Bonus if you also hit the bonus condition. Tap Miss if the challenge was not completed. Points are awarded instantly and the next card is ready.
When all cards are completed, the session summary shows your total OBPlay points, your completion percentage, and your bonus rate. Use this as your baseline and try to beat it next session.
From the home screen, tap Custom Game. Enter the number of players (2–4) and type each player's name. Player names appear on the scorecard throughout the game.
Select the skill categories in play and set the number of cards for the session. All cards are drawn from a shared shuffled deck across your selected categories.
A challenge card is dealt. All players see the same card simultaneously and attempt the same challenge. Read the instruction and bonus condition aloud so all players are attempting the same task.
Each player attempts the challenge in turn. The group judges each attempt against the card standard — complete or miss. For challenges where "best result" applies (closest to target, most in the hole), the group agrees on the outcome.
Tap each player's result — Hit, Hit + Bonus, or Miss — before moving to the next card. Points accumulate on the shared scorecard. First player to the target score wins, or the highest score after all cards are played.
From the home screen, tap Course Play. Enter the number of players (1–4) and player names. All players share the same 9-hole course in the same round.
Choose from three course formats: Standard Course (1–2 par 3s, 1–2 par 5s, remainder par 4s), Executive Course (1–2 par 4s, remainder par 3s), or Player Course Design (pick any 9 holes from the 72-hole library). The app builds your 9-hole layout and randomizes the hole order.
Each hole displays the hole name, par, yards, hole description, and shot sequence. A challenge card is automatically dealt for the first shot type — Tee Shot on par 4s and par 5s, Long Club or Tee Shot on par 3s.
For each shot in the hole sequence, a challenge card from the appropriate category is dealt. Attempt the challenge as you play the corresponding shot on the hole. After each shot, tap Hit It (challenge complete), Hit It + Bonus (bonus condition met), or Miss (challenge not completed).
At the end of each hole, enter the number of strokes taken by each player. This is your traditional golf score tracked separately from OBPlay points. Both scores appear on the hole result screen and the final round summary.
If a shot result is particularly poor — a missed fairway, a penalty, or a shot that leaves a very difficult lie — the app may offer a Recovery Shot card. This is a bonus challenge that lets you earn points specifically for recovering from adversity. It is optional — you can skip it and continue with the normal shot sequence.
After hole 9, the round summary screen shows: total OBPlay points earned, traditional golf score vs. par, a hole-by-hole breakdown, and your challenge completion rate. Use these numbers to identify your strongest and weakest skill categories over time.
Course Play draws from a built-in library of 72 holes — 10 par 3s, 52 par 4s, and 10 par 5s — to build a unique 9-hole course every round. No two rounds play exactly the same.
A typical 9-hole layout: 1–2 par 3s, 1–2 par 5s, and the remaining holes as par 4s. Mirrors a real golf course mix. Best for practicing all club categories across a balanced round.
Short game and iron-heavy: 1–2 par 4s with the remaining holes as par 3s. Ideal for working on mid-iron approaches, short game, and putting. Great when time is limited or you're focused on the scoring game.
Build your own 9-hole course by picking holes from the 72-hole library. Filter by par, browse descriptions, and select exactly the layout you want. Ideal for replicating a specific type of course challenge.
Every hole in the library includes a name, par, yardage, a course description, and a shot sequence with club recommendations and coaching cues for each shot. The library is organized by par and fully customizable.
10 Par 3s — Island Green, The Climb, False Front, Punchbowl, Over The Creek, The Shelf, Crosswind, The Short Stick, Elevated Tee, The Redan
52 Par 4s — From The Opener and Dogleg Left through Pressure Cooker, The Narrows, Risk Alley, and Home Stretch — covering every variety of par 4 challenge
10 Par 5s — Risk/Reward, Water Hazard, Reachable, The Marathon, The Horseshoe, Cape Hole, The Spine, Cliffside, The Runway, Birdie Alley
Access the Hole Library from the Course Play setup screen. From there you can browse all 72 holes, edit existing holes, and add your own custom holes based on real courses you play.
Filter the library by par 3, par 4, or par 5. Browse hole names, yardages, and descriptions to understand each hole before selecting it for your course.
Tap any hole to edit its name, par, yardage, description, and shot sequence. Customize the club recommendations and shot cues to match how you actually play that type of hole.
Add holes based on real courses you play. Name the hole, set the par and yards, write a description, and build out the shot sequence. Your custom holes appear in the library and can be used in any course format.
The most powerful use of the Hole Library is recreating the actual holes at your home course. Add each hole with accurate yardages and descriptions. Then use Player Course Design to pick your home course layout and run a simulated practice round against the real holes you will be playing this weekend.
Your control centre for all 100 challenge cards. Access it from the home screen at any time. Every card in every category can be edited, added to, or reorganized to match your current training focus.
Each challenge card has five components — all of which can be edited:
The name of the challenge. Rename it to match your coaching language, the drill you use, or the shot you are working on.
The specific task to execute. Update parameters — number of repetitions, distance targets, success criteria — to reflect exactly what you are working on.
The elite standard for extra points. Adjust the bonus condition to push the threshold higher or lower based on your current skill level.
A technique cue displayed on the card back. Replace with your own swing key, a specific feel cue, or a note from your last lesson.
Adjust the difficulty rating and the club recommendation to reflect where you are in your development. Both affect how the card appears in the deck and on the scorecard.
Save any card and the updated version is immediately active in all future sessions. Your edits persist across app restarts and sessions.
The Card Library is not limited to the 100 built-in cards. You can add your own challenge cards to any category using the Add Card button within each category. Your custom cards are dealt in rotation with the default deck.
After a lesson, add a new card with the exact drill your instructor gave you — the specific repetitions, the target standard, and the feel cue they used. Now your lesson drill is permanently in the deck and will come up in every future session until you nail it. When it becomes automatic, delete it or edit it to raise the standard.
OBPlay Golf uses a consistent points structure across all three game modes:
| Difficulty | Challenge Complete | Bonus Condition Hit | Miss |
|---|---|---|---|
| Beginner | 10 pts | +5 pts | 0 pts |
| Intermediate | 15 pts | +5 pts | 0 pts |
| Advanced | 20–25 pts | +8–10 pts | 0 pts |
| Recovery Shot | Varies | Varies | 0 pts |
Build your card deck at the start of each season or training block alongside your practice plan. Edit the Mid-Iron and Short Game cards to reflect your current wedge distances, your current miss patterns, and the specific short game shots you are working on. As you improve, raise the bonus condition thresholds — the game scales with you automatically.
In Course Play, track your OBPlay score trends over multiple rounds. A rising points score with a stable or improving golf score is the clearest sign your practice is converting to the course.